By KakarottNot a fan of the standard UI? Don't worry ElvUI has you covered.
I've been using this for the best part of 2 years now and it is by far the most changeable UI that is publicly available. You can set things up how ever you want and put things anywhere, make things small, make them large, hide things in and out of combat etc.
The only problem you'll have with this addon is finding the time to set it up the way you truly want but once you've done it once you can copy that profile across all of your characters and you'll never have to worry about it again.
By KakarottIf you are into farming achievement's from dungeon's or raid's then this is the addon for you. I've been using it for a long time now and it's helped me get almost all of the WotLK & Cata achieve's done.
I've included not only the basic addon but also the extra parts for the WotLK, Cata & Panda as well as AchievementsReminder.
Description (Copied from curse):
RaidAchievement (RA addon)
What it does:
Reports in chat (or with sound) when group or raid achievement that you can't track is failed or when all criteria of the achievement are fullfiled and you need to kill boss.* Informs about achievements when you enter the instance or target the boss. Need to installAchievementsReminder Manual selection of achievements (by location) available. Need to install AchievementsReminder Shows tactics. Need to install AchievementsReminder /raidAchievement or /rach or /raida - open menu (announces are enabled by default)
By DeathNPCScan.Overlay is an addition to _NPCScan that adds map overlays for rare mob patrols. When you search for a rare in _NPCScan, _NPCScan.Overlay will show where it patrols until you find it. It works similarly tokeithgabryelski's Rare Spawn Overlay's , but supports the minimap and has a much smaller download size, along with a few new features.
Special thanks to Rare Spawn Overlay's patrol paths and Routes minimap drawing code for inspiration!
Note: _NPCScan.Overlay can integrate with _NPCScan if you have installed it, but make sure to keep both up to date if you do use both!
If you have a question check the FAQ, or a problem create a ticket
In addition to drawing paths on the World Map, _NPCScan.Overlay adds a key to a corner of the window with each rare's name. It only appears in zones that have rare maps, like Netherstorm as seen in the screenshot. Hovering over a mob's name in the key will cause the mob's path on the map to start flashing. If you need to read something under the key, it can be toggled by Clicking on the Key Toggle button on the map. The key can be repositioned by just moving your mouse over top of it while holding the shift key and the key will jump to a different corner.
Most map mods like Atlas will inherit the key and overlays from this module. Even Carbonite's map display will show them.
The small “Battlefield Minimap” (AKA the “Zone Map”) also shows mob paths.
All shapes and sizes of minimaps are supported. Rotating minimaps work fine as well.
One feature not shown in the screenshot is a thinner 100 yard range ring around your character. It helps you gauge _NPCScan's detection range, so you can sweep through zones more effectively. This option can be found in the Minimap subsection of the options panel, detailed below.
_NPCScan.Overlay's options can be found under _NPCScan's main options menu, under _NPCScan > Overlay or as its own entry of _NPCScan.Overlay if _NPCScan isn't installed. This panel can be opened with the “/npcscanoverlay slash command, or “/overlay” for short.
The “Always show all paths” checkbox at the top of the pane overrides the instructions of NPC tracking mods like _NPCScan to hide unused paths, and always displays all known paths instead.
The rest of the configuration pane lists each map display's options. You can enable/disable each map from here, as well as configure individual settings for them.
Each map display can have its overall transparency set independently with the “Alpha” slider, so that it doesn't obscure the maps themselves.
By DeathDisplays Draenor treasures on world map and optional arrow (arrow requires Deadly Boss Mods to be installed) with distance to nearest Draenor treasure.
/drts on|off - enable/disable addon /drts arrow - toggle arrow (requireds DBM installed) /drts debug - toggle debug mode /drts minimap - toggle minimap icons /drts hidepoi - add closest currently tracked treasure to "ignore" list /drts clearhidden - clear list of "ignored" treasures /drts itm - toggle ignore treasure map quest status /dbm arrow move - move arrow Please report any invalid or missing treasure locations.
When reporting invalid or missing treasures, please provide following information:
Output of /dump UnitPosition("player") command while standing on top of treasure (or close to it), wowhead links to treasure object and tracking quests also useful POI id of treasure for invalid treasures (you can see it while debug mode is enabled by mouseovering map or on arrow)
By DeathDynamic Target Keybind
NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.
NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.
If you have nameplates turned on, NPCScan now has the ability to trigger alerts off them. This method is not completely reliable as it has to rely on name comparison, so if mob name that NPCScan has does not match it will not trigger an alert. Also the range is limited as you need to get close enough to a mob to have the game display its name plate.
Addons that modify nameplates may interfere with this.
When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)
When clicked, the targeting button tries to target the most-recently-found mob. You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding yourCTRL key.
Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.