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dimakprox

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    Jimteck

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  1. Can you calculate this function and provide a script or it's paid?
  2. When i buff berserk 900% add damage to char 1000% when buff more 1 berserk 900% = 10000% but need 1800% who know wtf is this? I use fresh trinitycore source https://github.com/TrinityCore/TrinityCore/tree/3.3.5
  3. When i buff berserk 900% add damage to char 1000% when buff more 1 berserk 900% = 10000% but need 1800% who know wtf is this? Code void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8 mode, bool /*apply*/) const { if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT))) return; Unit* target = aurApp->GetTarget(); // also handles spell group stacks if (GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL) target->UpdateAllDamagePctDoneMods(); if (target->GetTypeId() == TYPEID_PLAYER) { for (uint8 i = 0; i < MAX_SPELL_SCHOOL; ++i) { if (GetMiscValue() & (1 << i)) { // only aura type modifying PLAYER_FIELD_MOD_DAMAGE_DONE_PCT float amount = target->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, 1 << i); target->SetFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT + i, amount); } } } }
  4. And you have teleporter for latest revision trinitycore?)
  5. Need mod teleporter to npc all in one ( teleporter,converter, changer npc) and mod prices for teleportation in coins and more. Sql teleporter - not good.
  6. I mean on C++ teleporter no in sql.......need script teleporter to new revision trinitycore in C++.
  7. Hello to everyone who has a script on the teleporter for Trinity, the last revision (for December 17, 2017)?
  8. Hello all)
  9. inactive

    I have error when compile,who know fix it?
  10. Who have this registration page on 3.3.5?
  11. Who know normal trinitycore revision (non patches and script ) on this repack ? Any know github repositories?
  12. Hm,i test this source,when after compile,characters can`t create in the client wrong race and class all time
  13. Hello everyone, who is the source code for the epixwow project?
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