Jump to content
Sign in to follow this  
delldude1989

inactive Compiling a Core

Recommended Posts

i keep getting this error , when building

 

 

15>------ Build started: Project: worldserver, Configuration: Release Win32 ------

15>  Building Custom Rule C:/Trinity/trinityone/src/server/worldserver/CMakeLists.txt
15>  CMake does not need to re-run because C:\Build\src\server\worldserver\CMakeFiles\generate.stamp is up-to-date.
15>  worldPCH.cpp
15>  CliRunnable.cpp
15>  RARunnable.cpp
15>  RASocket.cpp
15>  TCSoap.cpp
15>  WorldRunnable.cpp
15>  Main.cpp
15>  Master.cpp
15>  WheatyExceptionReport.cpp
15>LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib'
16>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
16>  Building Custom Rule C:/Trinity/trinityone/CMakeLists.txt
16>  CMake does not need to re-run because C:\Build\CMakeFiles\generate.stamp is up-to-date.
16>  Build all projects
========== Build: 13 succeeded, 3 failed, 0 up-to-date, 0 skipped ==========
 

:

Share this post


Link to post
Share on other sites

Topic Inactive

As this topic has been inactive for longer than 2 weeks, or has not heeded the 72 hours warning, this topic will be marked as Inactive and shall be locked. If this topic was not answered, please make a new topic.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×